top of page
________________________________________________________________________________________
Other PROJECTS
BEYOND REPAIR
Link : Beyond Repair Page
I designed and crafted the ship's structure to enable smoother movements. Additionally, I created all the art assets and integrated them into Unity. I coded the gameplay using C#.
Release: April 15, 2025
Studio: College Capstone Project
Platforms: PC
Team size: Solo developed
Project length: 3.5 months
Responsibilities: all art asset creation, world building, creative & design direction, coding
Engine and tools: Unity, Photoshop, Google Docs
LOST CONTROL
Link : Lost Control Page
I designed levels that incorporated puzzles aligned with the game’s core mechanics and programmed gameplay systems to ensure smooth and satisfying platforming.
Release: December 15, 2024
Studio: Workshop Project (college work)
Platforms: PC
Team size: Solo developed
Project length: 3.5 months
Responsibilities: all art asset creation, world building, creative & design direction, coding
Engine and tools: Unity, Photoshop, Google Docs
bottom of page

