top of page

________________________________________________________________________________________

Other PROJECTS

BEYOND REPAIR

Screenshot 2026-01-18 200337.png

 I designed and crafted the ship's structure to enable smoother movements. Additionally, I created all the art assets and integrated them into Unity. I coded the gameplay using C#.

Release: April 15, 2025

Studio: College Capstone Project

Platforms: PC

Team size: Solo developed

Project length: 3.5 months

Responsibilities: all art asset creation, world building, creative & design direction, coding

Engine and tools: Unity, Photoshop, Google Docs

LOST CONTROL

I designed levels that incorporated puzzles aligned with the game’s core mechanics and programmed gameplay systems to ensure smooth and satisfying platforming.

Release: December 15, 2024

Studio: Workshop Project (college work)

Platforms: PC

Team size: Solo developed

Project length: 3.5 months

Responsibilities: all art asset creation, world building, creative & design direction, coding

Engine and tools: Unity, Photoshop, Google Docs

bottom of page